

The structure of Resource.cfg file allow you to create up to 5 levels of subdirectories into the Mods folder. Btw, if you have problems and the game doesn't load your custom contents, try to move it together with Mods folder to Programs/Electronic Arts/The Sims 3 World Adventure.

You don't need to move this file into Programs/Electronic Arts/The Sims 3 World Adventure folder, the game read it even if placed into Programs/Electronic Arts/The Sims 3.

This file is compatible with World Adventure. The Sims 3.app > Contents > Resources > transgaming > c_drive > Program Files > Electronic Arts > The Sims 3. The path to find the right folder should be something like this The downloadable Framework they offer includes the required Resource. Resource.cfg file is the same and both the folder where insert it is the same. Download the resource.cfg file and place it in the Mods folder (not in the Packages folder): Resource.cfg. We recommend the procedure illustrated on the following page at MTS.
